Education
B.Sc. Computer Science - McGill University
2021 - 2025
Montreal, QC
- Fourth year student, 3.74 GPA
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Some relevant courses include Algorithms & Data Structures,
Robotics & Intelligent Systems, Software Design, and Operating
Systems
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Awards: Tomlinson Engagement Award for Mentoring (x3), McGill
Entrance Scholarship
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See full transcript here
(Updated January 2024)
Steinbrenner Highschool
2017 - 2021
Lutz, FL
- 4.0 GPA, ranked 3rd out of a class of about 760 students
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Positions: Vice President of Science National Honor Society,
Secretary of Math National Honor Society, Vice President of
Society of Women Engineers
- Test scores: 1520 SAT, 34 ACT
Experience
Software Engineer - Cozy Cat Games
2024-Present
Montreal, QC
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Developed multiple minigames for
Madame Fifi's Bakery
, a casual simulation game slated for release in September 2025,
and currently at ~2000 Steam wishlist.
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Wrote efficient, maintainable code in C# within Unity, focusing on
performance and user experience.
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Troubleshot and debugged complex gameplay issues, contributing to
improved game stability.
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Collaborated with designers, producers, and artists to implement
gameplay mechanics, ensuring seamless integration with game
systems.
Undergraduate Researcher - McGill University's Centre for
Intelligent Machines
2024-Present
Montreal, QC
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Currently working on replicating baselines for
PerAct, a
transformer based architecture for robotic learning, at McGill's
CIM
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Conducted data collection and preprocessing to train the agent
using demonstrations of robotic tasks & fill a replay buffer
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Collaborated with lab members to keep research efficient and
organized.
Teaching Assistant & Computer Science Tutor - McGill University
2022-Present
Montreal, QC
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Hosts weekly office hours to provide additional support to over
400 students, leading to enhanced understanding and performance
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Provides code analysis and explanation of fundamental and
theoretical concepts for 10+ computer science courses
Autonomous Underwater Vehicle Software Engineer - McGill Robotics
2023-2024
Montreal, QC
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Created python scripts to bridge communication between our code &
the robot's external sensors, and implemented robotics concepts
like pathfinding, pose estimation, and thruster control to produce
advanced underwater movement and intelligence
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Led the creation of an accurate underwater simulation in Unity,
producing an integral testing environment for our team
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Collaborated with a team of 8 developers using Git to regulate an
agile development process